Lean  $LEAN_TAG$
FineFundamentalFilteredUniverse.cs
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15 
16 using System;
17 using Python.Runtime;
18 using System.Collections.Generic;
20 
22 {
23  /// <summary>
24  /// Provides a universe that can be filtered with a <see cref="FineFundamental"/> selection function
25  /// </summary>
27  {
28  /// <summary>
29  /// The universe that will be used for fine universe selection
30  /// </summary>
31  public FineFundamentalUniverse FineFundamentalUniverse { get; private set; }
32 
33  /// <summary>
34  /// Initializes a new instance of the <see cref="FineFundamentalFilteredUniverse"/> class
35  /// </summary>
36  /// <param name="universe">The universe to be filtered</param>
37  /// <param name="fineSelector">The fine selection function</param>
38  public FineFundamentalFilteredUniverse(Universe universe, Func<IEnumerable<FineFundamental>, IEnumerable<Symbol>> fineSelector)
39  : base(universe, universe.SelectSymbols)
40  {
41  if (universe is CoarseFundamentalUniverse && universe.UniverseSettings.Asynchronous.HasValue && universe.UniverseSettings.Asynchronous.Value)
42  {
43  throw new ArgumentException("Asynchronous universe setting is not supported for coarse & fine selections, please use the new Fundamental single pass selection");
44  }
45 
47  FineFundamentalUniverse.SelectionChanged += (sender, args) => OnSelectionChanged(((SelectionEventArgs) args).CurrentSelection);
48  }
49 
50  /// <summary>
51  /// Initializes a new instance of the <see cref="FineFundamentalFilteredUniverse"/> class
52  /// </summary>
53  /// <param name="universe">The universe to be filtered</param>
54  /// <param name="fineSelector">The fine selection function</param>
55  public FineFundamentalFilteredUniverse(Universe universe, PyObject fineSelector)
56  : base(universe, universe.SelectSymbols)
57  {
58  var func = fineSelector.ConvertToDelegate<Func< IEnumerable<FineFundamental>, object>>();
59  FineFundamentalUniverse = new FineFundamentalUniverse(universe.UniverseSettings, func.ConvertToUniverseSelectionSymbolDelegate());
60  FineFundamentalUniverse.SelectionChanged += (sender, args) => OnSelectionChanged(((SelectionEventArgs)args).CurrentSelection);
61  }
62  }
63 }